Fluffy Grooming Tool
  • Fluffy Grooming Tool
  • Tutorials
  • Fluffy Grooming Tool Window
  • Supported Platforms
  • Anti Aliasing
  • Mobile
  • Alembic Hair & Fur
  • Troubleshooting
    • Fur editing does not work in prefab mode.
    • The fur looks distorted after I Build my game
    • Fur looks distorted after I add BlendShapes
    • Errors upon import
    • Negative scale breaks the groom.
    • Point lights don't work on Built-In renderer
    • Cleanup Duplicates
  • Brush Types
    • Length
    • Width
    • Rotate Root
    • Bend
    • Orient
    • Twist
    • Attract
    • Smooth
    • Reset
    • Mask
    • Clump Mask
    • Raise
    • Motion & Wind
    • Color Override
  • Brush Properties
    • Brush Properties
    • Ingore Normal Slope
    • Lock Selection
    • Mirror Mode
    • Groom All Layers Mode
  • Layers
    • Layers
    • Fur Properties
    • Clump Modifiers
    • Mesh Card Properties
  • Export
    • Export Groom to file
    • Export To Mesh
  • Fur Renderer
    • Fur Renderer
    • Main Settings
    • Movement
    • Normals
    • Wind
    • Colliders
    • LOD & Culling
    • LOD steps
    • Alpha Sorting
  • Contact
Powered by GitBook
On this page

Was this helpful?

  1. Fur Renderer

Alpha Sorting

Alpha sorting is crucial when using transparent materials. Each triangle is sorted based on distance to the camera. In edit mode the scene view camera is used. In play mode the camera set under Main Settings is used. Alpha sorting can become very expensive with a high triangle count so it can become a performance bottleneck. Therefore it’s only recommended to use this with transparent materials and a moderate triangle count on your groom.

Frustum culling: When enabled triangles that are outside of the camera frustum are culled away. This can doesn’t necessarily give you a performance boost since it requires an extra pass to the culling. Should be used when Apha Sorting is enabled.

PreviousLOD stepsNextContact

Last updated 3 years ago

Was this helpful?