Fluffy Grooming Tool
  • Fluffy Grooming Tool
  • Tutorials
  • Fluffy Grooming Tool Window
  • Supported Platforms
  • Anti Aliasing
  • Mobile
  • Alembic Hair & Fur
  • Troubleshooting
    • Fur editing does not work in prefab mode.
    • The fur looks distorted after I Build my game
    • Fur looks distorted after I add BlendShapes
    • Errors upon import
    • Negative scale breaks the groom.
    • Point lights don't work on Built-In renderer
    • Cleanup Duplicates
  • Brush Types
    • Length
    • Width
    • Rotate Root
    • Bend
    • Orient
    • Twist
    • Attract
    • Smooth
    • Reset
    • Mask
    • Clump Mask
    • Raise
    • Motion & Wind
    • Color Override
  • Brush Properties
    • Brush Properties
    • Ingore Normal Slope
    • Lock Selection
    • Mirror Mode
    • Groom All Layers Mode
  • Layers
    • Layers
    • Fur Properties
    • Clump Modifiers
    • Mesh Card Properties
  • Export
    • Export Groom to file
    • Export To Mesh
  • Fur Renderer
    • Fur Renderer
    • Main Settings
    • Movement
    • Normals
    • Wind
    • Colliders
    • LOD & Culling
    • LOD steps
    • Alpha Sorting
  • Contact
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  • Bush Size
  • Bush Opacity
  • Brush Falloff
  • Mirror Mode

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  1. Brush Properties

Brush Properties

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Last updated 3 years ago

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Bush Size

Adjusts the size of the brush. Shortcut: Hold Ctrl(Windows) or Cmd(Mac) and click the left mouse button while sliding the mouse sideways.

Bush Opacity

Adjusts the intensity of the brush. Shortcut: Shift and click the left mouse button while sliding the mouse sideways.

Brush Falloff

This determines how big of an intensity decrease is from the center of the brush towards the edges. Shortcut: Hold Ctrl(Windows) or Cmd(Mac) + Shift and click the left mouse button while sliding the mouse sideways.

Mirror Mode

Mirrors the stroke on either the X or Z axis. The Restore Bind Pose button will restore the character to its initial bind pose. This button is only available when the source mesh is using a SkinnedMeshRenderers.